Link to slide: http://bit.ly/2eIkxVR

Bibliografia

  1. Brooks, F. P. (1999, November/December). What’s Real About Virtual Reality? IEEE Computer Graphics and Applications.
  2. Que es la realidad virtual. (2010). Retrieved from http://www.realidadvirtual.com/que-es-la-realidad-virtual.htm
  1. Rocamora, J. (2010). Más cerca de la realidad virtual. Público.
  2.    Meinhold, R. P. (2016). Virtual Reality. Salem Press Encyclopedia Of Science,
  3. Advantages of virtual reality in medicine. (2016). Virtual Reality Society. Retrieved from http://www.vrs.org.uk/virtual-reality-healthcare/advantages.html
  4. Greenwald, W. (2016). Turn Your Everyday Computing Into Virtual Reality. PC Magazine, 90-94.

Websites:

https://www.oculus.com

https://www.cnet.com/special-reports/vr101/

http://www.youvisit.com/virtual-reality

https://www.fastcompany.com/3064634/inside-los-angeles-virtual-reality-haunted-house

https://www.wired.com/tag/virtual-reality/

Videos:

Blogs:

http://www.roadtovr.com/

http://www.vrfocus.com/

http://www.virtualrealityreviewer.com/

http://vrguy.blogspot.com/

http://allvreducation.blogspot.com/

https://the-tech-expo.com/5-arvr-blogs-watch/?v=0fe75a5189c2

Twitter:

@vrtechnews

@virtrealitytime

@vrcompany

@oculus

@amazongamedev

@vreducation

@googlevr

@virtualrealext

@all_VR_edu

@uscstudiolab

 

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